
Clay jug - Game-Ready AR VR Low-poly 3D model
cgtrader
My Original Design 2 Versions are available Very Low Poly (728 Vertices) Optimized for Game Engines or Real-Time Rendering Low Poly (2,802 Vertices) 3D Formats: UE4 Asset (Full Shading Network) (With 2K Textures) Blender (Full Shading Network for Evee) (Just put a HDR Texture in the world material Or the Background ) 3ds Max 2015 FBX 2016 2013 (Please Contact for other Versions ) OBJ (.obj, .mtl) Maya DWG 2010 3DS Collada (.dae) Objects Name: Transformations are At 0.0.0 (scene origin) S_ BigJug_ 01 S_ BigJug_ Low_ 01 Material Name: M_ BigJug_ 01 Textures: 4096 2048 1024 512 PNG T_ BigJug_ 01_ Base_ Color T_ BigJug_ 01_ Normal_ DirectX -- T_ BigJug_ 01_ Roughness T_ BigJug_ 01_ Mixed_ AO T_ BigJug_ 01_ Height T_ BigJug_ 01_ Ambient_ occlusion T_ BigJug_ 01_ Metallic Including: 2 Meshes 1 Texture Set (7 Textures) 1 Material Importing: The importing process is not always perfect in every case because there are too many software applications with different standards for each one, so it requires some adjustments. First, copy and paste the textures to a folder beside the scene file. Rename the folder to "Textures". If this does not work, then copy and paste the textures beside the scene file (same folder). For Unreal Engine 4 Asset: Just copy and paste content files into the Content Folder. If you need help, please send me a message. Low Poly Old Big Pottery Jug
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