Claw Hammer with Wooden Handle Low-poly  3D model

Claw Hammer with Wooden Handle Low-poly 3D model

cgtrader

Game-ready PBR textured claw hammer with a wooden handle 3D model comes with UV-unwrapped materials and non-overlapping layout map provided within the package. Perfect for ads or as a game asset, this item can be easily customized with its own textures using the provided maps and color textures. Please click on my CGTrader profile page if you require a tailored version of this 3D Model or if you'd like me to create something from scratch (minor geometry adjustments, custom logos, etc.). By purchasing any of my assets on CGTrader, I'm willing to assist with possible issues; additionally, I can generate more models to complete your collection. Each Object, Material, and Texture included in the package has its own distinct name. Made using Blender 3D and Cycles materials and exported in several formats, it's also available in 3D Studio MAX V-Ray Adv 2.30.02 format; rendered in Cycles on Blender 2.77. The 3D model includes: 1 mesh Object, 1 material per Object type (available within Unity Package), and non-overlapping UV Layout map; see preview images. PBR colors and Image Textures provided for each Material contain Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion channels. Textures made using Substance Painter 2 at 1024x1024 resolution with main render created in Blender 3D + Cycles and V-Ray Adv scenes using these colors and textures. QUAD polygons ONLY, Uniform scale Object, meters scene units for real world dimensions; UV-mapped Textures in non-overlapping layout. Polygon count: 4998 vertices, 9992 tris (no triangles, only quadrilateral faces); PBR textures resolutions are the same throughout. This model doesn't include any HDR Environment Texture images. Main render was done on Blender 3D + Cycles; environments should be manually imported according to the asset's context for proper visual accuracy. File formats included within package are OBJ, FBX, 3DS (MAX and other formats available upon request). Each format supports both Unity5 (Metallic Workflow Standard Shader Materials) and PBR. Scene settings contain Blender and MAX configurations; UV unwrapped layout maps have also been made for use in multiple platforms with no overlapping areas in their layouts. The package contains various material components (UV-unwrap maps, textures etc.), each has unique, easy to recognize name according to the description provided here: https://www.cgtrader.com/francescomilanese.

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