CLA - Volcano School Project - PBR Game Ready Low-poly 3D model
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PBR Game Ready Assets Ready to use with Physically Based Rendering Textures Optimized for Unreal Engine 4 - Using Metalness for PBR Efficiency Accurate Real World Measurements Included Mikk Tangent Space for Seamless Texture Integration Maps Provided: 2048 x 2048 Resolution Albedo (Diffuse) Channel Normal Map +++ Detail RMA Channel Breakdown: Red: Roughness Green: Metallic Blue: Ambient Occlusion TGA Format for Easy Implementation Rendered in Marmoset Toolbag Software Art Created by Dekogon Studios Kollab Project Team
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