
Cityscape Low-poly 3D model
cgtrader
Cityscape. Uses 3 cc0 building textures (from cc0textures) and subsurface scattering to tint them different colors. Buildings are particles on a street grid. Sky, clouds, grime, bricks are procedural. Set up for Eevee (realtime). Could be made closer to photoreal if you texture the greebles. ~18k verts / ~10.7k faces.
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