
City Saint Paul Ramsey County Minnesota USA October 2020 Low-poly 3D model
cgtrader
Based on October 2020 GIS data. This scene is optimized and arranged for faster rendering, visualization, and editing. You can use the extra data for motion graphics and info graphic animations. File formats include: C4D: Native, nurbs, curves - Easily change road/rail/water details, add traffic with little longer load times due to procedural data. C4D Poly: All objects are polygon, no curve data or extra details. Easy to load and navigate. C4D 2d: All curves data, useful for merging with C4D poly. Alembic: nurbs version contains polygon and curve data, poly has polygon and 2d has only curves. FBX: Only polygon, no extra data OBJ: Polygon, no extra DAE: Polygon STL: Polygon, not for 3D printing DXF: 2d file contains all curves, 3d file contains only polygon SVG: Vector file (Illustrator only), useful for finding details, not used in 3D formats. All exchange formats are arranged hierarchically with proper groups, naming, and materials. You can get extra details by merging any of the 2d format on top. Buildings: Native: Building semi roof - Single mesh, useful for architecture visualization Building category: Low poly mesh with different groups (up to 50 categories). Useful for motion graphics, show hospitals, clinics, office locations in the city. Download the read me file and high-resolution preview render. Check all accompanying images thoroughly before buying. If you need assistance, create a ticket under Contact us. You can also request other cities. Scene contains following details: Aeroway, Barrier, Bridge, Buildings, Highway, Junction, Landuse, Leisure, Manmade, Natural, Parking Area, Place, Railway, Sports, Water Extra details include: Aeroway, Aerodrome type, Amenity, Boundary, Bridge type, Healthcare, Historic, Industrial, Leisure, military, Office type, Parking area, Power, Residential type, Sports type, surface, tourism, tree, Tunnel, waterway, wetland, wood, etc. Each section has subgroups. All are arranged in groups/layers with proper names. It is easy to populate trees. Use any scattering option available in your 3D package (C4D uses cloner). Use tree row, forest, wood, land cover areas for tree distribution. Consider the tree type section to find particular tree groups in specific areas. Download the read me file first!
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