
City in the desert
sketchfab
I've worked tirelessly on crafting a stunning low poly game environment level for the mobile game universe. This intricate masterpiece boasts an impressive 16,800 triangles that bring the scene to life in vivid detail. Two weeks of intense focus and dedication were required to shape this incredible landscape from scratch. The texture map resolution is precision-crafted at 1024x1024 pixels, allowing for seamless blending of diffuse and specular effects. The result is a richly detailed world that's both visually striking and immersive. My creative toolkit consists of the industry-standard software suite: Maya, Substance Painter, and Photoshop. Each application played a vital role in bringing this environment to life, from modeling and texturing to color grading and final touches. As the audio engineer, Lorn has contributed an enchanting soundtrack with the mesmerizing track "Unraveled". This haunting melody perfectly complements the game's atmosphere, drawing players into a world of mystery and intrigue.
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