
Church Building
3docean
This is a high-fidelity, real-world-size model of a Church Building exterior and interior designed by an experienced architect. Building Dimensions: 200 meters x 60 meters Units Used: Centimeters Originally Created with 3ds Max 2011 LEVEL OF DETAIL AND USAGE This model is suitable for various purposes, including real-time use, game development, Unity, UE4, CGI exterior visualization, and architecture. Polygons: 140,704 Vertices: 163,071 GEOMETRY The model's mesh features high-quality geometry with a clean edge flow. Geometry has been thoroughly tested for holes, flipped normals, and overlapping polygons. Mesh is low-poly, making it easy to add additional details or edit geometry. All similar objects are instances, allowing you to easily change or replace them. Shell Modifier has been applied and disabled for glass objects. Scene objects are organized by layers: Glass Railings Doors and Windows Interior Roof Steps Walls PRESENTATION IMAGES Preview images have been rendered with 3.20 V-Ray. Wire images were created using VrayLightMtl + VrayDirt for geometry testing. VRayHDRI, map, and VRayCamera are included, making the product ready to render out-of-the-box. MATERIALS This model contains both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects have UV mapping, and all materials are properly named. ADDITIONAL NOTES No third-party plug-ins are required.
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