
CHRISTOPHER GUY Mirror 3D model
cgtrader
Eichholtz V-Ray render and materials exclusively utilize 3ds max and FBX files. In these contexts, material textures are stored within the maxzip master file. Consequently, manual reapplication of textures is required for FBX, OBJ, 3DS, DXF, and DWG file versions. All scene textures are centralized in a root directory, ensuring seamless access and organization.
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