Christmas socks Low-poly 3D model
cgtrader
Human: 3 objects waiting in the scene. Objects have undergone subdivision and are now ready to proceed (rendered with a subdiv level of 2). The sock objects comprise an impressive number, with each consisting of a substantial 1129 verts. In addition to the textures that adorn these socks, twelve textures exist for use in the Specular glossiness workflow, all 16-bit PNG images, measuring 4096 by 4096 pixels: Color, AO, Normal (unique for each sock object), Specular, and Glossiness (shared across all objects). Materials also come with an ID map (common to all items). All of these textures feature accurate names, allowing for efficient referencing. Materials are also properly assigned within the Blender file. Each is set up as a Principled shader and fully connected to its associated textures. Realistic measurements make these models scalable, as you can perceive the true size of the socks on-screen (as reflected in recent displays). The native Blender format has been used here, providing optimal support for this project. The renders are derived from the Cycles rendering engine. Marmoset previews present each sock object with subdivision off (i.e., without subdiv level 2), enabling a cleaner look. Keep in mind that studio and lighting elements have not been included in the package you see here. Have a joyful Christmas celebration!
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