Christ Shroud face from the Turin shroud
thingiverse
A couple of years ago i was asked to work on the Turin shroud for a documentary about Jesus Face. I used a 48 bits HQ scan from the shroud. A fournier transformation filter was used to wipe the 49 patterns chevron and clean the scan. Without manipulations, the result is this wonderfull face, this means that the shroud not only shows an image but it is also a radar image , a "TOF" modern 3d scan. Not bad for a Piece of cloth. In 1954, a french guy had made a 3d wooden model converting the shades in elevation. In 1976, a first reconstruction was parformerd in the usa, using a 8 bit computer. Now the 48 bits pictures allow us to see all the depth of the complex Turin Shroud. The only manipulation i allowed myself was to soften the parts outside the Christ. I hope you will have the pleasure to print it before christmas. I have put 3 gcodes, one is very fine , 50 microns (0.05), one is 0.10 and the last one is 0.2. I had placed a stl model but a lot of people had problems to print it. I had to use special retraction parameters to avoid bumps. I tested it on a mecreator2 and a anet 12.
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