Children lamp Sweetie Maisons du Monde 3D model

Children lamp Sweetie Maisons du Monde 3D model

cgtrader

This 3D model was originally designed with Sketchup 14 and later converted into various 3D formats. The native format is .skp, while 3dsmax scene uses 3ds Max 2016 version, rendered with Vray 3.00 CATALOGUE 2014 comes to life in a nursery setting with this adorable bedside lamp decorated with a pretty bow, perfectly complementing the baby's world. Wearing a stylish gray shade printed, this beautiful white wooden lamp softly diffuses mood light throughout the nursery area. In a similar style, also take a look at the child-friendly cherub lamp. Size (cm): Height 47 x Width 25 x Depth 25 Weight: 0.82 Kg\nRef. 143217, Price: € 29.99\nPolygons: 13473 \n\nThe textures used in this model can be found within the .skp file itself.\n\nIf you're using any of these popular software applications, it's easy to extract textures from the .skp file. Follow these simple guidelines: Sketchup (Free)\n Simply export the image as your preferred 2D file type under File > Export > 2d Graphic option. Another way is to follow these steps:\n\nGo to File -> Export -> 3D Model, exporting it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is selected. Then navigate to the exported file location and find the folder with all of the textures inside. C4D (Trial version available)\n Importing .skp files directly into C4D will generate a texture folder next to the .skp file automatically. 3ds Max\n When importing the .skp file into 3ds Max, the program stores the texture files within the ..3dsMaxsceneassetsimages directory. You can also export an fbx file with embed media option selected, which creates a textures folder alongside the exported fbx file.\n Rhinoceros 3D (Trial version available)\n Importing the .skp file into Rhinoceros 3D will open the Material Editor panel. Simply select any material containing a texture and click on its name within the Textures section. You can then copy or move the textures to any desired folder.

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