CHILD LAPINOU bed Maisons du monde 3D model

CHILD LAPINOU bed Maisons du monde 3D model

cgtrader

This 3D model was originally created using Sketchup 8 before being converted to all other popular 3D formats. Native format is .skp, and a compatible 3dsmax scene requires 3ds Max 2016 or later versions, rendering with Vray 3.00. Ref.: 150066 Dimensions (cm): Height 86 x Width 66 x Projection 126 Weight: 32.80 kg - a crib made of white and natural wood, this piece will serve as the perfect sanctuary for your newborn baby! Scheduled for a standard bed measuring 60 x 120 cm, the crib is designed to bring freshness to the room's atmosphere. Deco detail: printed birds adorn the headboard. Key features include The adjustable base offers two different height settings. Bring warmth and coziness to this beautiful nursery with LAPINOU's elegant canopy.\nReference Number 150066, Price €229.90\nPolygon count: 858\nTextures are conveniently located in the .skp file for easy access.\nExtracting textures from .skp files is a breeze:\nIf you have any of these compatible software installed on your computer, follow these straightforward steps:\nSketchup (Completely Free)\n1. Simply export an image under File > Export > 2D Graphic from the dropdown menu.\n\nC4D (Even a Trial Version will Suffice)\n1. When importing .skp file into C4D, all texture files are automatically stored in a separate folder alongside the .skp file itself.\n3ds Max\n\n1. Once you've imported .skp into 3ds Max, you'll find your texture files conveniently located within the scene directory, at ...3dsMax/scene/assets/images\n2. Alternatively, when exporting an FBX file from 3ds Max, be sure to select Embed Media in the Export dialog box.\nThis will also create a new folder containing all textures together with the exported .fbx file.\nRhinoceros 3D (A Trial Version is All You Need)\n1. Upon importing the .skp file into Rhinoceros 3D, open up the Material Editor panel and select any material featuring textures.\n2. Simply click on the texture name within the Textures section, followed by the three dots - this will reveal all of your textures within the ...AppData/Local/Temp/embedded_files directory\nFeel free to copy or paste the extracted textures anywhere you like.

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