
Chiaramonti Niobid Sculpture VR AR Mobile-ready Game-ready Low-poly 3D model
cgtrader
Chiaramonti Niobid at Vatican Museums. This statue depicts one of the daughters of Niobe as she flees from Apollo's and Artemis' arrows. The cast originates from the Vatican copy, merged with a head from another Florence-type copy. Artist: Unknown, 300 BC. Location: Vatican Museums, Statens Museum for Kunst replica, Royal Cast Collection. Period: Hellenistic. Material: Marble. The renderings show the Product LOD0 scene rendered in Marmoset Toolbag 4 using Ray Tracing. The Product is presented as-is, without post-processing, color-grading, or additional effects, featuring PBR Material setup and quality render settings with Ray Tracing and neutral white light. This model works perfectly with or without Ray Tracing enabled on lower-level rendering methods. Ray Tracing provides realistic lighting by simulating the physical behavior of light, representing natural lighting effects, soft shadows, and high visual realism. Part of the collection for your Virtual museum or any visual presentation. PBR Shader Material: Marble. Textures are based on real-life sculptures. Product Texture Maps Resolution: 8K. LOD1 Texture Maps Resolution: 4K. LOD2 Texture Maps Resolution: 2K. The Product consists of 20,000 polygons and 10,000 vertices. The model is based on the real sculpture. LOD1 version consists of 10,000 polygons and 5,000 vertices. LOD2 Ultra-Low-poly version consists of 5,000 polygons and 2,500 vertices. Texture Maps resolution variants and LODs can be used in any combination. The Product has non-overlapping UVs and consistent texel density. Maya scene [.ma] Shader Material setup: Arnold aiStandardSurface PBR setup. Included in package: LOD0 version: * Maya 2020 scene [.ma] * Autodesk FBX [.fbx] * Wavefront OBJ [.obj] * 8K [8192 x 8192] x20 Texture Maps [Metallic PBR, Specular workflows] LOD1 version: * LOD1 Maya 2020 scene [.ma] * LOD1 Autodesk FBX [.fbx] * LOD1 Wavefront OBJ [.obj] * 4K [4096 x 4096] LOD1 x20 Texture Maps [Metallic PBR, Specular workflows] LOD2 version Ultra Low-poly: * LOD2 Maya 2020 scene [.ma] * LOD2 Autodesk FBX [.fbx] * LOD2 Wavefront OBJ [.obj] * 2K [2048 x 2048] LOD2 x20 Texture Maps [Metallic PBR, Specular workflows] Create your own Virtual Museum! Visit my profile to see the full library of Low-poly/VR/AR/Mobile/Game-ready models ready for Real-time Engines and Applications. If you require some particular format or a support related to my models, please do not hesitate to contact me. Thank you.
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