CHES-009 Chess Bishop White 3D model

CHES-009 Chess Bishop White 3D model

cgtrader

We've successfully integrated the PBR (Physically Based Rendering) textures into our system, incorporating a wide range of details for a highly realistic appearance. Key textures involved in this process include: Albedo: A measure of the object's diffuse reflectivity. AO (Ambient Occlusion): Calculated based on texture information and geometry to reveal subtle shadow effects. Bump: Provides a tactile sense with uneven surface elevations. Cavity: Highlights deep cavities that are usually invisible or only faintly noticeable in everyday vision. Diffuse: Calculates how light is reflected at every angle, adding volume and presence. Emissive: Represents surfaces emitting their own light to create depth within scenes. Glossiness: Dictates how glossy an object appears in direct sunlight and harsh light environments. IOR (Index of Refraction): A physical parameter affecting the amount of refraction occurring in glass objects. Metalness: A crucial metric defining the overall appearance and luster of metal surfaces. Normal: Maps subtle variations to texture space with intricate geometry calculations for increased precision. Roughness: Adds dynamic detail, bringing rougher edges into focus where standard maps might leave them unremarkable. Specular Color: Calculates highly precise highlight intensities with realistic colors at all times. The textures have been carefully designed in high-resolution dimensions, 2048x2048 pixels.

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