Cherub
sketchfab
I spent a whirlwind weekend revamping a hasty bust sculpt by giving it a brand new topology and texturing it from scratch. I aimed to preserve most of its stylized flair during the rework, which turned out a bit bumpy but still offered valuable practice in the end. The original was crafted in Zbrush, its shape then reworked in Maya, and finally brought to life with vibrant colors and depth in Substance Painter.
Download Model from sketchfab
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