Cherries
3docean
Human: Cherries 3D Model. Three individual objects (one cherry, two cherries, three cherries) share the same non-overlapping UV layout map, material, and PBR texture set. Production-ready 3D model with PBR materials, textures, non-overlapping UV layout map provided in the package. Quad-only geometries (no tris/ngons). Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the UV layout maps provided in the package (as PNG with alpha). Each object, material, or texture has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: The first image was rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description: 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) 7-8 are wireframe images 9-10 are screenshots from the Blender 3D scene, showing the UV layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha. Three objects (meshes), one PBR material, UV-unwrapped (non-overlapping UV layout map provided in the package); UV-mapped textures. UV layout maps and image textures resolutions: 2048x2048; PBR textures made with Substance Painter. Polygonal, quad-only (no tris/ngons); 24614 vertices, 24608 quad faces (49216 tris). Real-world dimensions; scene scale units: cm in Blender 3D (that is: metric with 0.01 scale). Uniform-scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8, too. So, you'll be able to edit the textures or import the FBX/OBJ file along with the desired texture set in your 3D modeling software or game engine and link them together to get a game/production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR environment texture image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/cherries-20f280854f2440b0afb7f289743d1a4c
With this file you will be able to print Cherries with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Cherries.