Cheese Knife Tool PBR Game Ready Low-poly  3D model

Cheese Knife Tool PBR Game Ready Low-poly 3D model

cgtrader

Cheese Knife Tool Model manually unwrapped to optimize use of UV space, streamlining production workflows High-poly model was converted into a normal map, showcasing intricate detail while reducing polygon count to minimize computational costs Acceptable within the PBR pipeline; plug-ins unnecessary for seamless integration All polygons have been designated as quads or tris; n-gons avoided throughout Rigorous testing conducted in both UE4 and Unity environments Presentation Images: Rendered final images utilize Marmoset Toolbag 3 (metallic/roughness workflow) to visualize real-time rendering capabilities, comparable to video game engines Model: Suits applications in real-time 3D simulations such as videogames; well-suited for fast-paced visuals and rapid action sequences Triangles: 1372 Points: 704 Units utilized: centimeters Up Axis: Y axis utilized throughout Textures: Fully detailed, including a comprehensive base color texture suitable for close-up rendering in PNG format (4096x4096) Additional textures available: Normal Metallic Roughness Ambient Occlusion File formats provided for import: Maya ASCII File (compatible with Autodesk Maya 2018 software) OBJ (suitable for various file types and 3D software platforms) FBX Format

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