Charles Dickens Costume Low-poly  3D model

Charles Dickens Costume Low-poly 3D model

cgtrader

Photorealistic Clothing Article This garment boasts an incredibly low polycount, comes in a variety of file formats and features remarkably realistic Texture & Normal Maps. File Format Details: The .OBJ format includes both the mtl and zip file types. When the OBJ file is loaded, the Texture Map will automatically load as well; however, you'll need to manually add the Normal map into your preferred shader. Alternatively, the FBX file format embeds the Texture Map itself, with other relevant maps stored in a separate zip archive labeled "Textures". Supporting Formats: .DAE .MA (Maya) .ZTL (ZBrush 2019 v2.0) .STL .DXF Texture Information: Diffuse/Albedo Map: A resolution of 4096 x 4096 pixels provides superior clarity. Normal Map (DirectX): Also featuring a resolution of 4096 x 4096 pixels for enhanced realism. Usage and Compatibility Notes: * This garment is optimized from scan data, potentially resulting in small mesh holes and texture map unfilled areas. Instructions for Marvelous Designer: - Import the OBJ file to the Garment tool - Simulate using Simulation Properties with a nonlinear approach In DAZ Studio: - Roughly fit Genesis Avatars using either MD or DForce - Transfer outfits via utility In MakeHuman/Blender, mesh details and garment adjustments are customizable

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