
Character people human woodcutter Low-poly 3D model
cgtrader
The people's character human character\n\nCharacter's low polygon geometry and game texture setup are set in motion.\nThe character was carefully modeled at real-world scale precision.\n\n------ FEATURES ------\n\nAdvanced PBR textures power.\nOptimized low polygon geometry structure\nCorrect anatomical model alignment\nProportional design dimensions suit well the scene requirements\nA complete set of top-notch textures is provided\nProfessionally designed and polished UV map creation\nExquisite professional-quality texture assets production\nCompletely ready for use in a gaming environment\n Faces and vertices overlap seamlessly or at all, as expected.\nThe cleanest topology and precise edge-loop design make it exceptional.\nThe entire model structure was split into clear, distinguishable layers.\nProper naming of each object, to help maintain the desired level.\nAuthentic, realistic world size scale consistency.\nVersatile array of different file format options is offered\n------ POLYGONS ------ \n\nTRIANGLES are optimized : \nVERTS quantity optimized correctly: \n\n------ FILE FORMATS ------ \n\nAdditional convenient and flexible file formats:\n3dsMax scene (.max) supported files for versions 2017 upwards\n Maya ASCII File (.ma), perfect format choice for all projects,\nMaya Binary File (.mb), versatile solution as always, supports version compatibility up to version Maya 2017 & Up\n FBX export: Export 3D Object with file format fbX (.fbx)\nonObj file support :Export obj(.obj) as a mesh data\nExporting an .STL file (.stl)\nExpert-grade TGA File production and texture settings. (\.tga), High-res images @ 512 x 512.\nevery exported model goes through thorough inspection for optimal compatibility.\ncheck out more items like these, just visit my username directly
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