Chaotic Evil (G)Olden Days Boxy Boy
cults3d
Chaotic Evil (G)Olden Days Boxy Boy proxies, these guys have seen things. Eight factions are represented, with their own faction specific heads, and matching sets of shoulders. At this point in time I don’t plan to make a diseased version as I feel this is roughly covered by my Diseased Chaotic Evil Boxy Thugs builder, and all the weapons would need to be re-done just for it. There's currently nine types of ranged weapons, a bunch of melee options (some with ranged attachments), and various attachments that go on or under the shoulders. The arms can be magnetised with 3x3mm cylinder magnets. There's also three different leg poses. The legs and weapons (only) are interchangeable with those in my Diseased Chaotic Evil Boxy Thugs builder. Change Log (now from oldest to newest): 2021-09-20: I fixed a minor issue with the exhaust file. 2021-09-23: I’ve added another faction’s head and matching shoulders, as well as a “body” piece that’s specific to them. I’ve also added another ranged weapon. 2021-09-28: I’ve added: - Another faction’s head and matching shoulders. - Another ranged weapon. - An updated version of the legs’ default pose where the shin guards are separate objects to make printing easier, and the shin guards are projected out more as I felt the original ones were a bit narrow. I’ve kept the original legs in the zip file (renamed legs_old.stl). I have not yet updated the “stepping up” pose to include the new shin guards but I will be doing so shortly. 2021-10-01: Changes with this update: - There were two possible issues with the updated legs file. These have been corrected. - The skull head I added previously was a little large for my tastes so I’ve made it a tad smaller. - I’ve added another faction’s head, matching shoulders and a body particular to that faction. - I’ve added two more range weapons. 2021-10-05: Two more factions’ heads and shoulders have been added, along with a body specific to one of the factions. I’ll now be focusing on weapons. 2021-10-06: Quick update: - I’ve fixed some issues with one of the two heads added yesterday, so now it looks slightly different. I kept the original file and the updated file has a suffix of “v2”. This is a preliminary update and it may be changed again. - I’ve also added a fist that has a built in gun. - Finally, I plan to do a second version of the shoulders with the multi headed hydra where the hydra’s necks have scales. So if you’re planning to print this and are hoping for scales, it’s on its way once I work out a way to do the scales that I’m happy with. 2021-10-10: Updates: - A new melee weapon that’s like a chainsaw. - The fists have been updated to include a new attached weapon. - The shoulders with the hydra heads have a second version with some scales represented on the necks. - A new ranged weapon that’s very noisy. Two more noisy type weapons are planned. 2021-10-14: Updates - - Another noisy ranged weapon. - A CLAW melee weapon. - Three different hammer weapons because I couldn’t decide what I wanted to do. 2021-10-16: Updates - - I’ve fixed up the “step up” leg pose to use the new shin guards. One of the shin guards is baked into the legs as it wouldn’t be possible to attach it. The other shin you’ll need to print separately. - I’ve added three attachments that go under the shoulders; two weapons and one other thing. - I’ve added an attachment that goes on top of the shoulders for more noise. - I’ve added a new running pose for the legs. - A set of the hydra shoulders where the necks are completely covered in scales. At the moment, on my current todo list are: to re-do the noisy head and to add a fourth set of legs. I’ll be taking a small break to work on some other stuff before doing these last two things. If you run into any issues, please reach out to me! I can be contacted here, but as it's all public here I’d prefer Discord (Tinnut#2956) or a private message over on Thingiverse.
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