Chandelier Cassandre Maisons du monde 3D model

Chandelier Cassandre Maisons du monde 3D model

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This 3D model was originally created using Sketchup 8 software before being converted into all other 3D formats. Native format is .skp, while a 3ds Max scene was built in version 2016 of this software and rendered with Vray 3.00. A majestic glass chandelier for dining rooms or high ceilings to elevate meal times, the Cassandra 5-arm fixture makes an ideal decoration for your home's finest space. The stylish pendant-style lights add a touch of elegance to any room, reminiscent of the sophistication of the Napoleon 3 style period. Size (cm): Height - 67 cm, Width - 47 cm; Weight: 5.60 kg. Find this piece on the website www.maisonsdumonde.com in the language section for France under Product/Article/Princess bedroom chandelier - Reference 76011164. For just €269 you can purchase this sophisticated chandelier and add an air of distinction to your dining space. Some specifications for this model include 50215 polygons and textures found within the .skp file. How do you extract textures from the .skp file? To easily obtain textures with software, simply follow these instructions: If you have access to any of the following free programs, exporting is easy: * Sketchup - Choose a two-dimensional image type from under File/Export/2d Graphic options and click 'save'. This can be an image or document format such as BMP, PNG, GIF, TIFF etc. Alternatively: Export the .skp file in 3D Model mode to obtain all your texture maps with this free software tool. Alternatively - Follow the above mentioned procedures: * C4D - The Trial version of C4D will suffice. Importing a .skp model using C4D creates an additional folder called "texture next" along side the exported 3d model file, which contains all of the textures in it * For this type of software use trial as mentioned below to complete process. * With other versions: Just export to .fbx. It stores them right on to your computer. - The "FBX Export Options dialog will open automatically so check 'embed media'. Rhinoceros 3D - Import the model first, and when you have all the different materials, then go into "Material editor", then look for any item in that list with texture that you want - Clicking the name opens all of them up on this window.

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