Champions League Soccer Ball

Champions League Soccer Ball

3docean

Champions League Soccer Ball Originally modeled in 3D Studio Max 2011 with precision and care. The model was exported in various formats from Max 2011, Max 2010, Max 2015, FBX, and OBJ, all featuring a medium-density mesh. The modeling process relied solely on Mental Ray for a seamless and authentic result. Clean topology and totally polygon geometry were employed, with an emphasis on quad surfaces and a few triangular ones to achieve optimal performance. This model is now ready for texturing, utilizing one high-resolution texture of 2700×2700 pixels to bring the soccer ball to life. The objects have been unwrapped with UVs, ensuring a smooth and seamless texture application process. This textured model contains 3360 polygons, 3872 vertices, and has mesh smooth turned off for precise control over its geometry. Alternatively, when mesh smooth is enabled, it expands to 53760 polygons, 55712 vertices, with the option to set it to two iterations for a more detailed look.

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