
chair MYKONOS houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8, then seamlessly converted into a multitude of formats, with native .skp files rendering flawlessly. A native scene for 3ds Max 2016 is included, complete with detailed textures and lighting effects, meticulously crafted with Vray 3.00. This stunning round armchair descends onto your patio like a majestic UFO from Mykonos. In the warm white outdoor space, this exquisite garden chair evokes an unmistakable aura of serenity, complemented by light gray cushions providing supreme comfort in the curved wicker frame. Simply sink into its plush softness and feel transported to a world of blissful relaxation, enhanced by the elegant Mykonos or sunbathing square armchair. Key specifications: height (cm): 86, width: 177, depth: 120, weight: 18.40 kg HOUSES FURNITURE WORLD, NEW ARRIVALS, 2012 Visit our comprehensive website at http://www.maisonsdumonde.com/FR/fr/produits/fiche/fauteuil-mykonos-121921.htm to learn more about the charming Fauteuil Mykonos, ref: 121921 Price: â¬389.0 Polygons: 5974 Additional information: textures are stored within the .skp file and can be effortlessly extracted using various software. Here's how: Sketchup (Free): 1. Export the image as a 2D file from File > Export > 2d Graphic, then select your desired format. 2. Alternatively, export it as a COLLADA File (*.dae) file from File > Export > 3D Model, ensuring 'Export Texture Maps' is checked. The exported file will contain all the textures within a separate folder. C4D (Trial version sufficient): 1. Upon importing the .skp file into C4D, an automatically generated folder containing textures appears adjacent to the imported .skp file. 3ds Max: 1. When you import the .skp file into 3ds Max, the texture files will be stored in a ..\3dsMaxScene\assets\images directory. To further simplify this process, export an fbx file with embed media selected, and it will automatically create a folder containing all the textures along with the exported fbx file. Rhinoceros 3D (Trial version sufficient): 1. After importing the .skp file into Rhinoceros 3D, navigate to Panels > Material editor. Select any material featuring a texture and click on the texture name in the Textures section. 2. Next, select the three dot button; it will prompt a directory containing all the textures stored within ..AppDataLocalTemp/embedded_files. You are now free to copy and paste these textures to any preferred folder.
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