
Chain & Sprocket Animation
grabcad
Experiment with chain and sprocket systems by modeling them in Solidworks and rendering using Bunkspeed Shot. The animation process is similar to stop motion or claymation, involving positioning the geometry, exporting as .obj, importing it into the render program, and rendering each frame individually before combining them. Animation of gears was found to be simpler than chains. A Pillow Block bearing from Ahmad Hamdy's work was incorporated. Files in various formats are provided for download, including a larger 1500x1000 animation file named big.mov. Thank you for viewing the project...
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