Cellar and Basement Entrance Low-poly  3D model

Cellar and Basement Entrance Low-poly 3D model

cgtrader

I built models using Blender and created textures with Substance Painter's latest iteration. I uploaded the model as both high and low poly versions. The High Poly Model is saved in a .blend file, accompanied by 4K UV MAPs and 4096x4096 texture maps. All necessary Unity 5 and Unreal Engine 4 maps are packed into rar files, with all maps included within. Game-ready, the model is polished to perfection. The Low Poly version is ready for use in a variety of games and applications. Details: Unity 5 / Unreal Engine 4 Model Name: Cellar Basement Entrance Vertex Count: 6,275 Polygon Count: 10,080 Available file formats: - OBJ - FBX - ABC - Blender (.blend) Antialiasing Settings: - Subsampling 4x4 *Albedo Map: 4096x4096 *Ambient Occlusion (AO) Map: 4096x4096 *Normal Map: OpenGL, 4096x4096 *Metallic Smoothness Map: 4096x4096 *UV Normal Map: 4096x4096 Unity 5 Maps: - AlbedoMap: 4096x4096 - AO Map: 4096x4096 - Normal Map: 4096x4096 - Metallic Smoothness Map: 4096x4096 Unreal Engine 4 Maps: - Base Color Map: 4096x4096 - Normal Map: 4096x4096 - Occlusion Roughness Metallic Map: 4096x4096

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