
Ceiling Lamp
3docean
A modern ceiling lamp 3D model features two objects, a metallic frame and a sphere, each with its own unique UV Layout map, Material, and PBR Textures set. This production-ready 3D Model comes equipped with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. Easily customizable: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each Object, Material, or Texture in the package has a meaningful name. PBR Textures files are included in a subfolder within the BLEND and MAX archives, along with scene files. Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x, while the second image was rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format). You can find over a dozen promo images in this description: - nr. 1: Rendered in Cycles - nr. 2: Rendered in V-Ray Adv 2.30.02 - nr. 3-4-5-6-7: Rendered in Cycles - nr. 8-9: Wireframe images - nr. 10-11: Screenshot from the Blender 3D scene, showing the UV Layout - nr. 12: Screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02 - Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: PNG with Alpha (non-overlapping UV layout map; PBR, UV-mapped Textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)). Two Objects (meshes), two PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. PBR colors and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 3105 vertices, 3008 quad faces (6016 tris). Real-world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/d682b718baf440b89da17a9ea53dbf6e
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