Ceiling fan 2 3D model

Ceiling fan 2 3D model

cgtrader

Ceiling Fan 3D Model, part of my collection's second installment. Comprising three distinct objects - base, blades, and lamp - that can be easily rotated or animated independently due to their individual construction. These components share a single, non-overlapping UV Layout map, Material, and PBR Textures set, ensuring seamless integration. The 3D Model is production-ready, featuring PBR materials, textures, and a non-overlapping UV Layout map provided within the package. Geometries are composed exclusively of quads, eliminating any potential issues associated with tris or ngons. Customization is effortless: UV-unwrapped geometries allow for the creation of new textures or modification of existing ones using the provided UV Layout maps (in PNG format with alpha channels). Each object, material, and texture within the package boasts a unique, descriptive name. The model was created in Blender 3D 2.80 (utilizing Cycles and Eevee materials) before being exported to OBJ and FBX formats; textures were crafted in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal Engine workflows. Promotional images are included: ten images showcase the model's appearance in various scenarios, while additional screenshots display the UV Layout maps. Formats provided include FBX, OBJ, BLEND (2.80 with Cycles/Eevee materials), and PNG textures with alpha channels. The package comprises three objects, one PBR material, and a non-overlapping UV Layout map, accompanied by UV-mapped textures. UV Layout maps and image textures are presented in 2048x2048 resolutions, while PBR Textures were created using Substance Painter. Polygonal geometries feature quads exclusively, boasting 18556 vertices and 37088 tris across 18544 quad faces. Real-world dimensions apply; scene scale units utilize centimeters within Blender 3D (metric system with a 0.01 scale). Objects are uniformly scaled, with scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included, providing a zipped folder containing textures optimized for various rendering engines or game engines. Textured materials cater to multiple platforms: Cycles/Eevee (Blender 3D), Vray (3D Studio MAX), Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow.

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