CDC Ived II chrom light 3D model
cgtrader
We render and process chrom light II through V-Ray to achieve an exceptional level of visual fidelity. We employ V-Ray's advanced rendering capabilities in tandem with 3ds max to harness the full potential of its high-end graphics. When working with materials in our files, specifically FBX files, we draw exclusively on the rich library provided by 3ds max. We sidestep external dependencies to maintain file integrity and streamline project management. However, it's worth noting that when working with material-based assets across multiple platforms – such as FBX, OBJ, 3DS, DXF, and DWG – you will be required to manually re-apply the associated textures. These materials and their supporting data structures are contained within master 'maxzip' archives, conveniently packaged at the project root level for easy access. This design decision supports optimized project workflows while adhering to best practices for digital asset management.
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