
Caçamba
sketchfab
Eduardo Henrique Braz Costa is pursuing a higher education in Digital Game Technology. His coursework includes Object Modeling, a subject that demands attention to detail and creativity. For this assignment, he was tasked with creating a 3D model of a Caçamba, a crucial element for setting the scene in a digital game. Using Blender as his primary tool, Eduardo skillfully crafted the Caçamba's shape and structure. To add depth and realism, he relied on Gimp to create detailed textures that would bring the model to life.
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