Caveman Hammer

Caveman Hammer

sketchfab

One of my initial projects involving UV unwrapping was a complex 3D model that required precise texture mapping to achieve a realistic appearance. The process began by importing the 3D object into a specialized software and selecting the appropriate unwrapping tool. Next, I carefully manipulated the polygons to flatten them onto a two-dimensional surface, taking care to minimize distortion and preserve the original topology.

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