
Cave Enterance 1 3D model
cgtrader
Here is the spun text: Game developers carefully craft 3D environments within a virtual world of 13,318 polygons and 13466 meticulously crafted vertices. 4096 by 4096 pixels make up a high-definition texture map, carefully optimized for immersive game graphics. Object models are saved in multiple file formats, including obj, fbx, and blend, ensuring flexibility for various game engines and software tools. Each object features rich details in its uv maps, providing nuanced effects such as diffuse shading, normal mapping, specular highlights, and ambient occlusion.
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