Catwoman
sketchfab
2003 4644 polys. The character mesh I made for the Electronics Arts (UK) game on the Playstation 2. It was a good step forward over the previous character workflow I’d established on Harry Potter and the Chamber of Secrets. Her eyes had concave surfaces for the iris and pupils, with a semi-transparent layer of polys in front to add shadow tone, reflections and the specular highlights. She had an awesome rig setup by Leon Brazil, but sadly, I don’t have any personal backups of the animations that were produced. Copyright: Electronic Arts Ltd.
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