
Cathedral Building Baghdad_Rahman_Mosque
sketchfab
Cathedral Building Baghdad Rahman Mosque LOD0 - (triangles 22538) / (points 14203) LOD1 - (triangles 12123) / (points 7988) LOD2 - (triangles 7460) / (points 5503) LOD3 - (triangles 3978) / (points 3118) LOD4 - (triangles 1116) / (points 1045) Low-poly 3D model historic Cathedral with LODs Textures for PBR shader (Albedo, Ambient Occlusion, Gloss, Specular, Normal Map, Emission, Opacity) can be used with Unity3D and Unreal Engine. All pictures are real-time rendering previews. Textures for Nighttime Scenes. This package contains five levels of detail (LODs). Textures include Baghdad Rahman Mosque 01 Albedo - 2048, Baghdad Rahman Mosque 01 Ambient Occlusion - 2048, Baghdad Rahman Mosque 01 Gloss - 2048, Baghdad Rahman Mosque 01 Specular - 2048, Baghdad Rahman Mosque 01 Normal Map - 2048, Baghdad Rahman Mosque 01 Emission - 2048, and Baghdad Rahman Mosque 01 Opacity - 2048. If you have questions about my models or need assistance, feel free to contact me and I'll do my best to help.
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