
Cathedral Building Baghdad Rahman Mosque Low-poly 3D model
cgtrader
Cathedral Building Baghdad_Rahman_Mosque LOD0 - (triangles 22538) / (points 14203) LOD1 - (triangles 12123) / (points 7988) LOD2 - (triangles 7460) / (points 5503) LOD3 - (triangles 3978) / (points 3118) LOD4 - (triangles 1116) / (points 1045) Low-poly 3D model historic Cathedral with LODs Textures for PBR shader (Albedo, Ambient Occlusion, Gloss, Specular, Normal Map, Emission, Opacity) can be used with Unity3D and Unreal Engine. All pictures are rendered in real-time. Textures for Night Containing five LODs Textures: Baghdad_Rahman_Mosque_01_Albedo.png 2048x2048 Baghdad_Rahman_Mosque_01_Ambient Occlusion.png 2048x2048 Baghdad_Rahman_Mosque_01_Gloss.png 2048x2048 Baghdad_Rahman_Mosque_01_Specular.png 2048x2048 Baghdad_Rahman_Mosque_01_Normal Map.png 2048x2048 Baghdad_Rahman_Mosque_01_Emission.png 2048x2048 Baghdad_Rahman_Mosque_01_Opacity.png 2048x2048 Baghdad_Rahman_Mosque_02_Albedo.png 2048x2048 Baghdad_Rahman_Mosque_02_Ambient Occlusion.png 2048x2048 Baghdad_Rahman_Mosque_02_Gloss.png 2048x2048 Baghdad_Rahman_Mosque_02_Specular.png 2048x2048 Baghdad_Rahman_Mosque_02_Normal Map.png 2048x2048 If you have any questions about my models or need help, just contact me and I will do my best to assist you.
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