
Catan Treasures, Dragons, and Adventurers
thingiverse
While there is plenty of great work on here for different Catan expansions, I couldn't find much for the recent Treasures, Dragons, and Adventurers pack, so I had to create it myself. The game includes extra cities, land, borders, and numbers, which I'll leave you to find separately, but all the unique pieces should be here. Modeling Treasure tokens was fairly easy, and I remixed 3dguy007's excellent Catan Dragon Robber to add the strength markers on the bottom for the 1, 2, and 3 strength dragons. The original game had canals that could go over hexes, but because this doesn't work well with 3D hexes, I designed Aqueducts, that can straddle hexes. They reach over brick hexes with no problem, and while mountain hexes could pose a problem, the original scenario doesn't have canals through mountain hexes, so it is no problem. Because I can't just flip over my aqueducts to show a watery side like the originals, I also added water parts that fit in once the aqueduct is working. I think my 3D modeling of the aqueducts and water got a bit sloppy somehow, so the top is on a very slight angle, leading to there being an extra layer on one side. I don't care, but if you want you can try to edit the included f3d file. My Ender 3 handled the bridging on the aqueducts fine, but unfortunately the print head would sometimes knock the unfinished half over before the bridging was complete, because of the small support base, so I would still recommend using support structure, and probably at least a brim as well.
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