Cartoon Woman

Cartoon Woman

3docean

Chloe – Cartoon Teacher Girl Rigger ....::: GENERAL INFORMATION :::.... The character is completely rigged and skinned using the CAT Rig System with a Skin modifier. Originally created in Autodesk 3ds Max 2011, the model has been built to real-world scale with precise units measured in centimeters. At 175 cm tall, this character is remarkably lifelike. Standard materials only are used throughout the model, ensuring seamless rendering with mental ray and default scanline. No third-party renderers or plug-ins are required for flawless results. Every object, material, and texture uses meaningful names to make navigation a breeze. The striped texture path names add an extra layer of organization. Scene objects are neatly organized by layers, making it easy to find what you need quickly. This model contains 15 separate objects, each one carefully crafted for maximum realism. ....::: POLYCOUNTS :::.... Chloe_C_Body__MF has 5468 polygons (5510 verts.) Chloe_R_Eye__MF consists of 660 polygons (699 verts.) Chloe_L_Eye__MF also boasts 660 polygons (699 verts.) Chloe_C_Tongue__MF is made up of 68 polygons (75 verts.) Chloe_C_Tooth__MF has a total of 220 polygons (264 verts.) Chloe_C_Hair__MF has an impressive 252 polygons (392 verts.) Chloe_C_ClothJacket__MF consists of 1004 polygons (1112 verts.) Chloe_C_ClothSkirt__MF is made up of 384 polygons (415 verts.) Chloe_C_ClothUnderWear__MF has a total of 452 polygons (496 verts.) Chloe_C_Necklace__MF is comprised of 370 polygons (370 verts.) Chloe_C_Wristband__MF consists of 96 polygons (96 verts.) Chloe_L_Earring__MF boasts 144 polygons (144 verts.) Chloe_R_Earring__MF also has 144 polygons (144 verts.) Chloe_L_Shoes__MF consists of 431 polygons (479 verts.) Chloe_R_Shoes__MF is made up of 431 polygons (479 verts.) Total Polygons: 10,784 Verts.: 11,374 ....::: TEXTURES :::.... There are a total of 8 textures used throughout the model. Maps: chloe_body_diff.tga – 2048×2048 chloe_body_spec.tga – 2048×2048 chloe_body_norm.tga – 2048×2048 chloe_cloth_spec.tga – 2048×2048 chloe_cloth_diff.tga – 2048×2048 chloe_cloth_norm.tga – 2048×2048 chloe_hair_diff.tga – 2048×2048 chloe_hair_spec.tga – 2048×2048 ....::: RIG SYSTEM :::.... The character is rigged using the 3ds max native CAT rig system. Rigging works seamlessly with basic movements, and is easily adjustable by adding morphs or cat layers as needed. Facial animation is controlled using cat layers, without the need for morph targets. This character has 9 Phonemes, 19 facial expressions, and 68 local layer poses of facial animation – all customizable to your needs. 9 Phonemes: Vocal A Vocal E Vocal I Vocal O Vocal U Phon L Phon W-Q Phon M-P-Q Phon F-V 19 facial poses: Angry Blink Cry Disappointed Excited Frown Fun Eye Kiss Laugh O Mouth Sad Scared Smile 1 Smile 2 Sulk Surprise Thinking Worried Yelling

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