Cartoon Old Man
3docean
Cartoon Old Man was originally created with 3ds Max 2015 and rendered using Mental Ray's powerful rendering capabilities. Total Poly Counts are as follows: without MeshSmooth, the model boasts a poly count of 11,337, while the vertex count comes in at 11,746. With MeshSmooth enabled, however, the poly count skyrockets to an astonishing 180,600, and the vertex count jumps up to 182,611. The model is positioned at the exact scene coordinates of 0,0,0, ensuring seamless integration into any project. Every component of the model has been carefully named for easy identification and manipulation. Furthermore, the entire model has undergone a thorough UV unwrapping process, making it ready for texturing and shading. A single camera and three lights are included in the scene to provide optimal lighting conditions. The unit setup is set to meters, providing a consistent scale throughout the project. Nine high-quality jpg textures are used to bring the model to life. Texture formats available include jpg, with additional formats such as OBJ, FBX, and 3DS also supported. This versatility makes it easy to import and export the model into various software applications.
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