Cartoon Neanderthal Character Rigged Low-poly 3D model
cgtrader
This character was crafted as a cartoon Neanderthal model. The artist carefully rigged the figure in Maya and then exported it to various other formats. Please note, however, that the rig might not be fully compatible or operational outside of the Maya software. High-resolution, Physically-Based Rendering (PBR) textures were also included for added realism. These detailed textures comprise base color, ambient occlusion, metallic reflectivity, normal mapping, and roughness maps. Each texture has a high resolution of 2048x2048 pixels. The character model is made up of 86845 vertices and 85574 polygons. In total, there are 171692 triangles that come together to create this digital representation. All the render images were created within the Marmoset Toolbag2 software. A corresponding .tbscene file has been provided for users who may want to work with the model in the .fbx format.
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