Cartoon Mushroom Village
3docean
Low Poly Cartoon Mushroom Village Made with 3D Studio Max The scene contains all the objects visible in the presentation picture, suitable for ALL formats: - 6 Different Shapes of Mushrooms - The Ground - The Bush - The Flowers - The Stone Wall - The Wheelbarrow - The Well - The Fork - The Grass - The Scale In the .Max file, the grass is made with the Hair and Fur plugin, included in the standard tools of 3D Studio Max, and converted into a mesh for exchange formats (.obj, .fbx). Lights are set up for volumetric light effects. Simply place the mushrooms and other objects wherever you want, adjust the camera, and render. No special rendering engine is required; just unzip and render. The mesh is clean and composed entirely of quads. The total polycount (456666) includes all objects. Mushrooms have an average polygon count of 5000. All parts of the mushroom (door, windows, etc.) are separate objects, allowing you to use them individually (open, close, etc.). This model is perfect for games, animation, or illustration. Textures are large enough for close-up views. Textures and materials are included in each archive, available in formats (.Max 8, .Obj, .fbx).
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