Cartoon Manta Ray
3docean
Cartoon Manta Ray by Wobblefin Studios. (*3ds Max Version) This 3DS MAX version of our Cartoon Manta Rig is rigged and textured in 3ds Max 2013, ready to use. The rigging was done in CAT with some custom wired parameters for the face and eyes, while most of the work went into skinning to achieve maximum flexibility when deforming the rig for animation. Texturing consists of a mix map with one 4096px texture and normal bump map mixed into a solid color base texture using a vertex paint selection mask. Although the blend may not be perfect, it will hardly be noticeable underwater, and you can always adjust it later if needed. This version includes the .obj model file along with the zbrush base model as an added bonus. A Maya version of this character is being created soon for those who need a Maya rigged cartoon Manta Ray. The character comes with a studio lighting setup using Vray that renders really fast. Polygon Count: 31,258 Feel free to use it however you like, we hope you enjoy animating Manta and have fun doing so. Summary>>> - Cartoon Manta Ray (rigged in Cat) - 4096×4096 texture maps and bump normal map included. -.obj model file - Zbrush base model included
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