Cartoon King 3D model
cgtrader
The given cartoon character model, built using Maya 2014, features clean topology based on quads and complete UV unwrapping. The character stands at a height of 185cm. The model utilizes the aiSkin SSS shader for the face and body, while the Ai_Standard shader is assigned to other parts. The coat texture resolution is 4096 x 4096, with other parts having a texture resolution of 2048 x 2048. There are 26 maps in total, allowing for flexibility in shader type choices based on the textures. Hair and beard are created using Maya's hair system, while eyebrows and eyelashes are modeled as separate elements. Rendering is done with Arnold, and the scene includes lights. The render settings have been optimized, enabling users to directly obtain images similar to the preview picture.
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