Cartoon gold fin fish lady Low-poly 3D model
cgtrader
I finally dragged myself into creating a rigged character despite being ridiculously late to meet the upload deadline, thanks to a conversation with a friend that went way off track and a few annoying errors that needed to be ironed out before making the right call. In the end, I created this cartoon fish, but I'm running terribly behind schedule due to a chaotic series of events. Check out my commercial video on YouTube if you want to see what happens when you can move around all its parts - just keep in mind it doesn't have bones everywhere and lacks facial mobility, but that still doesn't detract from how cool and hilarious this character looks. As for Iclone 6.5 users, you'll love using me as a living prop; you can rotate any of the bones in every direction imaginable, including even moving those cute eyes right out of the head! If my recent lack of productivity has left you high and dry with some uncompleted project or task, try not to be too mad at me - after all, I warned you all ahead of time that I'd need a break for rest and recreation. My sleep schedule has been pretty crazy lately, so don't get too upset when I call it quits at the wee hours of the night. But relax; I'm not going anywhere - we've got plenty more exciting stuff to create together! If you do decide to bring me into your world using Autodesk's Fbx on your computer software, remember one crucial thing: please hide all those internal bone structures from view when displaying my character - these parts include the Skull, Jaw, Right and left fins, and Body, as they will pop up and look just plain dumb. They are indeed essential for ensuring that my rigging is a complete success.
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