
Cartoon Donkey Rigged
3docean
Human: Low poly cartoon donkey rigged model.\n\nIn 3D Studio Max native file only:\n\nThe model is fully rigged with a well-organized skeleton (pelvis, spine, head, mouth, legs, feet, arms, tail, ears).\nMorphing targets are added for realistic facial expressions.\n\nThe main scene features Mental Ray materials as seen in the presentation picture #1,\nThe second scene comes with standard materials.\nThe model is finely skinned with a clean and quad topology mesh, making it easy to animate and perfect for game development.\n\nHand-made textures provide a wide range of colors for close-up views.\nTextures are included in each archive file.\n\nAvailable exchange formats include STL, OBJ, 3DS, FBX, and Max 8.\nNote that the exchange formats (3DS, OBJ, FBX, STL) are not rigged but UVW mapped with matching textures from the native file.\nThe exchanged files have a quad topology mesh.\nTextures and materials are included in each archive.\nEyes, hair, and teeth are separate objects. Hair is a real mesh with 32,000 polygons.\nThe model is print-ready at 4.8x11.1x10.7 cm.
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