Cartoon Character
sketchfab
Maya and Substance Painter drove the creation of this project forward. Focusing intently on crafting the model with a cartoon concept in mind, I set out to bring a tired creature to life. The original design depicted a being worn down by life's hardships, so I employed polygonal quad modeling in Maya and procedural texturing in Substance Painter to capture that emotional state.
Download Model from sketchfab
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