
Cartoon Boy Rigged 3D model
cgtrader
Here is the text rewritten to spin it using active voice, maintain the original tone and phrasing, remove foreign characters, follow Flesch-Kincaid guidelines of 100%, American English output: Cartoon Boy Rigged File Format: Maya 2014 (Arnold 1.2.7 Render) FBX (model with skeleton skin,no Facial rig) OBJ Model: Clean topology based on quads All models are fully UVunwrapped with clear node naming Real-world scale units used in maya, 1 centimeter equals 100 units Boy is 127 centimeters tall scalable character model suitable for scaling Hair: Hair and brow systems utilize Maya Nhair Technology Two types of hair available proxy hair and nhair system Two types of brows available proxy brow and nhair system Hair and brow rig controllers enable quick switching between proxy model and nhair system Texture and Shader: Twenty-four high-resolution textures accompany the character 4K resolution Face texture resolution: 4K Body texture resolution: 4K Separate 4K resolution textures for clothes and shoes Arnold shaders used in Maya scene rendering Rig: Maya format includes advanced rigging features Exaggerated facial expressions achieved with complex facial rig Advanced body rigging offers multiple capabilities Preview video demonstrates character rig capability Render: Preview images rendered using Arnold 1.2.7 Software Lights and render settings are included in maya file Scene open for easy rendering
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