
Cartoon Bomb 02 3D model
cgtrader
The FBX and OBJ files for the 3D model don't include textures/materials, resulting in a different rendering compared to the preview images. The model was initially made using 3ds Max, and presentation images were rendered with V-Ray. It is designed for subdivision and has varying polygon counts depending on TurboSmooth iterations: Off (1436), Iteration 1 (11,488), and Iteration 2 (45,952). Copyright Vorpanzer 2015.
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