Carrot
sketchfab
I built a realistic carrot asset designed for my real-time environment project. I crafted the model in Zbrush and refined it in Maya. The intricate textures on the carrot's body, roots, and stems were carefully generated using Substance Designer, while the leaves' textures were primarily created in Substance Designer with some initial guidance from Zbrush.
Download Model from sketchfab
With this file you will be able to print Carrot with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Carrot.