
Carpet pink orange Santorini 140x200 houses the world 3D model
cgtrader
This 3D model was initially crafted using Sketchup 13 and subsequently converted to all other major 3D file formats. Native format is .skp, while 3ds Max scene utilizes 3ds Max 2016 version with Vray 3.00 rendering. Catalogue date: 2014 This vibrant pink carpet with energetic orange hues features intricate geometric motifs, resulting in a lively atmosphere within the interior space. A perfect addition to brighten up any room, this rug seamlessly integrates both modern style and warm ambiance through its unique color palette and engaging design. To complement this look further, discover more colors with our red ottoman. Size: 140cm x 200cm Weight: 4.20 Kg Price: $89.90 Model Details: Polysurface: 6 For a quick extraction of textures from .skp files, refer to the guidelines below. If you possess any of these software tools, follow the steps accordingly: Sketchup (complimentary version) Just export your desired image file under the File/Export/2d Graphic option and choose a 2D format. Alternatively: Open the Export dialogue box by navigating through File -> Export -> 3D Model. In the resulting pop-up, select COLLADA (.dae) as the export file type. Once exported, proceed to the exported file's directory, which should include a separate folder containing all associated textures. C4D (A trial version will suffice) By importing the .skp file directly into C4D, an accompanying texture folder should automatically be generated alongside your imported model. 3ds Max Export the .skp file to FBX format and choose 'Embed media' in the export dialogue box. This action creates a folder with associated textures for you. If you wish to retrieve these from within 3ds Max, access the file by navigating through C:\Users\YourUsername\AppData\Roaming\Autodesk\3dsMaxxx.xxx sceneassetsimages Rhino 3D (Even a trial version is acceptable) First, import your .skp file into Rhino 3D. Upon opening Material Editor in Panels > Material editor, select the specific material displaying the embedded texture and proceed to click on its corresponding name within Textures. Press the three-dot button following this action, allowing access to a temporary directory for embedded textures - C:\Users\YourUsername\AppData\Local\Temp\embedded_files Lastly, don't hesitate to transfer your discovered textures anywhere else by copying and pasting as needed.
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