
Carlos Sainz 2019 Low-poly 3D model
cgtrader
This is a cutting-edge 3D low-poly model expertly designed to deliver stunning high definition visuals at an incredibly low poly count. The standard low-poly mesh boasts a precise poly count tailored to specific requirements. In the Maya version, advanced rigging techniques have been implemented, including complex joints, control curves, ik handles, blend shapes, diverse poses, and dynamic keyframes. However, in other versions, the rig is significantly simplified, only featuring geometry, materials, and textures - each with unique pose configurations. To visualize this model in its full glory, users simply need to press '1' for a low poly representation or '3' for an ultra-high resolution experience within Maya. Cinema 4D enthusiasts can achieve seamless subdivision via the function menu, while 3DS Max aficionados can employ mesh smooth functions. The versatility of this model lies in its compatibility across various software platforms, allowing artists to unlock unparalleled creativity. Each pose variant in the low poly rendition showcases an impressive 15,995 polygons and 15,601 vertices. Conversely, the high-poly model explodes to 269,480 polygons and a staggering 271,839 vertices - guaranteed to meet even the most demanding visual requirements. Texture lovers will rejoice as all files are included, presented in exquisite 4K resolutions and JPG format for maximum image quality. A quartet of expertly crafted textures are included: color texture, displacement texture, bump texture, and normal texture - each optimized to bring forth the model's incredible detail. Model file formats supported include OBJ, FBX, DAE, MB, C4D, and 3DS - providing seamless integration across popular industry software. Notably, all exported files in C4D, 3DS, OBJ, DAE, and FBX use standard materials and textures only, with no mental ray shaders present. In the interests of clarity, the provided model files have been thoroughly sanitized to eliminate any superfluous or hidden elements, including unnecessary objects such as lights or cameras. This masterpiece boasts inclusive rigging, sophisticated constraints, intricate blend shapes, and advanced driven keys - but, importantly, these features are reserved for the Maya rendition alone.
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