Card Capture Reader 1 PBR Game Ready Low-poly 3D model
cgtrader
High-definition Low Poly Card Capture Reader Model with Real-World Photorealistic (PBR) Texture Maps There are two distinct iterations of the Card Reader textures: one in pristine condition and a worn version to represent different usage scenarios. The collection of PBR Textures included within is based on a metalness workflow, comprising Albedo, Metalness, Roughness, Normal, Emissive, and Ambient Occlusion maps. Furthermore, this texture suite offers three Emissive maps designed for distinct lighting conditions: green arrow, yellow arrow, and red cross, which serve to accentuate specific aspects of the design while interacting with different illumination setups. The PBR Texture resolution stands at a high definition of 4096 x 4096 pixels.
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